This page talks about language used to design experiments. It should both be used to design metadescriptions and perhaps to make them more specific to a particular experiment the user wants to run.
I'll start with a few examples of experiments first, that we should be able to design in this language.
We may end up with a single language or a set of related languages. Here is what we need to express:
Note that intentionally this is all pretty high-level and is orthogonal to any generator used to generate topologies, traffic, etc. There must be a mapping process that selects eligible generators for each dimension and takes their output and maps objects and events to it. More about this mapping process later.
I'll now ignore the question which language to use to design experiments because I think that pretty much any language can be used once we know what we want to say. To figure this out I'll try to use some variation of UML that can express both protocol diagrams and state transitions. If the level of detail is right we can decide on appropriate language in the next step.
This example used two metadescriptions. Let's go through each of them:
Dimensions:
(in English: There must be two sets of hosts, at least one infected host in infected set and at least one vulnerable host in vulnerable set. These sets are disjoint. All objects here are of type Nodes.)
(in English: Each infected host generates scan events that target a vulnerable host, scanning for vulnerability x. Once scan hits a vulnerable host with vulnerability x, an infection event occurs and vulnerable host becomes infected.
Note that I haven't yet defined very well what scan event means. I have to do this somewhere but I think the right place for this would be a common repository of domain knowledge.
(in English: There must be two sets of hosts, at least two peers and at least one leader. Nothing is said about relationship between sets so it's possible that there's an intersection between those that is non-empty. All objects here are of type Nodes.)
(in English: Each peer contacts some other peer asking them to peer with it - the contacted peer may reply with a "yes". In parallel with this a peer somehow learns about a leader. If a leader object is known to a given peer, the peer will send it a "hello" message. The leader will then send commands to the peers it knows and may get reports from them back.).
Note that I haven't defined what wannapeer, yespeer, leader, hello, cmd and report events are and I should define it in the common domain knowledge base.
Now I'm a user who wants to design my experiment. I need to combine two metadescriptions and somehow tie them down to generator choices. To combine I need to specify how outputs of worm metadescription match inputs of P2P metadescription. I'll do something like this:
i.e. each infected host becomes a peer.
The system now needs to offer me several generators:
User either chooses each generator or agrees to use a default one for each choice. User can then manipulate the generators (their parameters) and the workflow. For example the user may add "patched" state after the "infected" one with the "patch" event to make the transition.
This example used two metadescriptions. Let's go through each of them:
Dimensions:
(in English: There is one attacker node. There is one fake resource, of type Info which means that it is a piece of text that is given to someone upon request. A cache is simply a collection of Info items, one or more. Cache does not reside at the attacker.)
(in English: An attacker sends some query to the cache and adds information about resource=fakeresource. This leads to cache accepting the fake information. Notice that nothing is said about WHY cache chooses to accept this - this is specific to the poisoning flavor.)
Nothing in addition to the topology and timeline above.
This is a special case of cache poisoning where the target is DNS cache. I've highlighted customizations from the general cache poisoning metadescriptions to arrive at this one.
(in English: There is one attacker node. There is either a fakeIP or fake authority that the attacker wants to inject into the cache, both of type Info. A cache is simply a collection of Info items, one or more. Cache does not reside at the attacker.)
(in English: Attacker asks for name.domain - nothing is said if the name is a made up one or real one. Cache then finds the authority for that domain - again nothing is said how. Once found, cache asks the authority for the name.domain and gets a reply. At the same time one of two scenarios can happen. If the name is selected randomly (made-up) then the attacker tries to replace the authority for the domain with some fake authority. Otherwise, he tries to replace the name.domain IP with a fakeIP. In both cases the attacker's reply should arrive before the auth's reply. Note that nothing is said about what a reply has to contain to be accepted as the right reply for the query - which is having a specific queryID. This is protocol dependent and at this model level what's important is that "reply should fit the query". How is the question for lower levels. Also, oftentimes at the lower level guesswork will be needed for the reply to fit the query so there may be looping in the actual experiment - that is all left for the lower level.)
Nothing in addition to the topology and timeline above.
The phishing attempt is essentially same as presenting a valid page to the user that asks for confidential info - it's just that the location of that page is not as user expected.
(in English: There is a user and a server node. There are two pieces of information - some confidential information about the user and optionally some public information. The user is a human, which means that his actions should be generated by some process that mimics human behavior.)
(in English: User accesses the server and the server asks the user for some confidential info and possibly some public info. The user then sends those over.)
Nothing in addition to the topology and timeline above.
Now I'm a user who wants to design an experiment. I need to combine two metadescriptions (DNS cache poisoning and phishing) and somehow tie them down to generator choices. To combine I'll do something like this:
i.e. each infected host becomes a peer.
The system now needs to offer me several generators:
User either chooses each generator or agrees to use a default one for each choice. User can then manipulate the generators (their parameters) and the workflow. For example the user may add "patched" state after the "infected" one with the "patch" event to make the transition.